package br.ufmg.dcc.simulesspl.states;

import br.ufmg.dcc.simulesspl.fsm.AbstractState;
import br.ufmg.dcc.simulesspl.model.Sprint;
import br.ufmg.dcc.simulesspl.view.SprintStartView;

public class SprintStartState extends AbstractState {

	@Override
	public void run() {
		SprintStartView sprintStartView = new SprintStartView();
		
		getGameBoard().setCurrentSprint(new Sprint());
		
		sprintStartView.showProjectStatus();
	}

}
